Third-Party Libraries

A special thankyou must go out to the awesome third-party libraries used by GTGameEngine.

If you're building GTGameEngine from source, you'll need to build most of these libraries. Some of these are included in the the main code-base. Refer to the GitHub project page for information on building GTGameEngine from source.

Lua

Scripting

Bullet

Physics

RapidXML

XML Parsing

Recast+Detour

Navigation

FreeType 2

Font Loading

zlib

Compression

GLM

Mathematics

Assimp

Model Importing

HACD

Convex Decomposition

OpenAL Soft

Audio

PCRE

Regular Expressions

libpng

PNG Loading